wiki
 

Introduction

System Requirements

Minimum Requirements
  • Windows 98SE, Windows ME, Windows 2000, NT, XP, not VISTA compatible
  • Microsoft Flight Simulator 2002, 2004 or FSX (RTM version only, not SP1 and following)
  • Internet access
  • UDP Port 32062 access for Peer to Peer to work
Required Software Updates
  • Windows 98 SE and Windows ME users must have all Microsoft Windows Updates installed prior to installation of FSInn.
  • Flight Simulator 2002 users must have DirectX 9.0 or better installed.
  • Windows XP users should have Service Pack 2 installed.

Network configuration

For the ‘Peer to Peer’ link, FSInn uses the default port UDP 32062. If your computer is directly connected to the Internet, verify that your firewall allows access to UDP port 32062 (or all other port that you want to use). FSInn P2P is now able to pass most routers without needing any configuration. It includes 6 different ways to make sure everyone will benefit from FSInn P2P without needing technical knowledge to enable it. You can keep UPnp enabled, but it’s not a requisite anymore; FSInn bypasses all Windows UPnp feature. A specific AI Bridge configuration is provided with FSInn, planned to be automatically launched and configured by FSInn.

Notice: offline If you are using FSInn on a private network, without an internet connection, you can disable online features to avoid FSInn attempting to contact internet servers such as www.mcdu.com for auto configuration or aircraft repository.

Installation

FSInn is distributed with an automatic install file. The installation process is the same whether you have Flight Simulator 2002 or Flight Simulator 2004.

Click “Next” to begin the installation process

Read carefull this information, and if you agree with the terms, click “I agree”. If you don’t agree, click on “Cancel” to abort the installation. You don’t have to enter the directory where to install FSInn. The install file automatically detects where is installed FSCopilot, and will install FSInn in the same directory.

Three options are available:

  • CPU otimizations: Allows to to optimize the processor operation. The install file verifies the SSE2 ability of the processor. If it is not supported, it will simply not be used.
  • Initializations: When ticked, the aircraft data base will be reinitialized at the first start of FSInn. You can deselect this option if you didn’t install new aircraft, or for a reinstallation over an existing version.
  • Pre Configured Networks: Select this option if you want to directly enter your id and password for the preconfigured network (see the following screen). But you can enter them later in the ‘Settings’, ‘Networks’ tab.

Click “Next”.

You can choose at the most 3 preconfigured networks, which FSInn will configure during the installation.
Note: the Net1 is for VATSIM, and the Net5 is for FSFDT.

Click “Next”.

Enter your callsign, and then the user info (ex.: first name - name - main base). If you select the “Cancel” button, your actual data will not change.

Enter your ID and password for the VATSIM network. “Cancel” will keep your actual data.

This window shows your selected path for the installation. Click “Install” to begin the install process.

At the end of the installation, a detailed list shows all the components that were installed on your system. Click “Next”.

FSInn is successfully installed. Click “Close” to complete the process.

Installation on a remote computer

To install FSInn on a remote computer, the process is exactly the same. What we mean by remote installation is that FSInn is installed on a separate PC from your Flight Simulator PC.

Remember: FSCopilot 1.6 must be installed too, and the FSInn 1.2.

To run correctly, both programs must be installed on both computers.

First, install FSInn on the computer where Flight Simulator is installed and run it. This will permit a quicker recognition of your aircraft database in Flight Simulator. Then close FS and FSInn on PC running FS.

Secondly, install FSInn on the remote computer; you will see the dialog boxes mentioned above.

Start Flight Simulator and then run FSInn on the remote computer. FSInn will automatically detect Flight Simulator running on your LAN.

Further steps to do after standard installation

It is recommended that you download a frame rate friendly aircraft package, especially when flying on one of the big FSD networks. FSFDT team recommends to download one or multiple packages of the AI aircrafts, which are to be found in lot of MSFS community sites. You should check that these packages are built on LOD technology as well, as this is `stand of the art´ since several MSFS versions now. Once they are installed on your MSFS system and able to be shown in MSFS, FSInn is automatically recognizing (scanning) them for matching usage. Further you should make sure that FSInn has synchronized the MCDU aircraft database (repository) after installation. Check the "Options tab" and configuration tab for further information.

If you like to use the VIP3 model set for VATSIM (a SB3 origin matching set), you need to know that you need to download our VIP3enabler from our download site.

Further you should make sure that you pay attention to the firewall and router configuration to allow FSInn to connect to the internet. For maximum enjoyment and performance you should have a special eye on the P2P accessibility.

Uninstall

There are two main ways to uninstall FSInn:

  1. In the Windows Control Panel, select “Add/Remove” programs. Choose the program you want to uninstall (FSFDT FSInn), click on “Modify/Remove”.

    The installer will start.

    Click “Next”.

    When the install is ready, click on “Uninstall”.

    All the components will be removed. Click on “Show details” to see the list.
    Click “next”.

    Click “Close” to complete the process.
  2. In the Windows “Start” menu.

    Click “Start” → “All programs” → “FSFDT” → “Uninstall FSInn”.
    The installer will start, see above.
 
fsinn/manual/en/installation.txt · Last modified: 2007/08/06 19:45 by Alexander
 
Creative Commons License Driven by DokuWiki