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Quick Start

The first time that FSInn is run, the “General Settings” window must be filled, and the “FSFDT Control Panel” setup. See Chapter 3 and 4. These parameters will be saved for your next flight.

The Copilot menu

Start Flight Simulator, and note in the menu bar the “Copilot” menu - this is your entry point for FSInn.

As soon as FSInn starts, the aircraft data base will be updated.

The "Processing aircraft" window

The fist time the program is run, the “aircraft repository” is built. Depending on the number of installed planes, this process can take a long time. It can also stop, requiring several restarts of the process.

Then we have two quicker windows, which load the aircraft types, and your aircraft data base.


If an aircraft has wrong “aircraft.cfg” file, an error report will be shown.

Notice in the lower right corner of your screen (near the clock) the 2 icons giving the status of your configuration and AIBridge (depending on the setttings entered in the FSFDT Control Panel).

As soon as the aircraft repository is built up, the FSInn Control Panel opens.

Starting the Multiplayer Session.

With FS2004, FSInn then starts a multiplayer session automatically. The process is the same as if you connect the session in FS9 menu: “Flight/Multiplayer/Connect”. With FS2002, you must make the multiplayer connection manually, “Flights/Multiplayer/Connect” and enter the IP address 127.0.0.1 or localhost.

When a multiplayer session is started, the FSInn area at the top middle of the Control Panel turns green.

Reminder: Unlike SB2.3, FSInn is a FS Multiplayer Host, you don’t Host the session anymore, you join it.
The small green lights show you the status of your connection.

Connection to a server.

When the multi player session is started, but BEFORE you connect the server, you can choose the callsign you want to use online. For that, right click on the callsign area; a drop down list will be shown (listing the callsigns entered in the “Networks” tab, “Net Specific Callsign”). Click on the callsign you want, and press <Enter> to select.


  • You can choose a server by simply clicking on the server button. (VATSIM is shown as an example). It is the same for all other servers. As soon as you are connected to the server, the FSInn area turns blue.
  • Depending on the network on which you are connected, you can have a welcome message; you gain access by clicking on the Chat button (flashing on the control panel).

Note: when you click on the network area, it can take a few seconds before it becomes green.
Be patient and do not click on anything during this time!

You are now connected, ready for an online flight.

Note 1: to disconnect from a network, all you have to do is to click on the green square of this network.

Note 2: to disconnect from a multi player session, click on FSInn, it will turn to orange, and the session will close.

 
fsinn/manual/en/quickstart.txt · Last modified: 2007/05/18 23:16 by Dubrulle Jean-Luc
 
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